BLOCKADE

///BLOCKADE / DOCUMENTS

Game rules

Rules for playing the game and interacting with other players.

1. General Provisions

  1. 1.1

    By registering, installing the game client, accessing, or using the game in any way, the user automatically agrees to these Rules in full.

  2. 1.2

    Lack of knowledge, misunderstanding, or incorrect interpretation of these Rules does not exempt the user from responsibility for violations.

  3. 1.3

    The Administration reserves the right to modify, supplement, remove, or update any part of these Rules without prior notice to users.

  4. 1.4

    The Administration is not obligated to explain the reasons for any warnings, restrictions, suspensions, sanctions, or refusals of service.

  5. 1.5

    The Administration does not guarantee uninterrupted, error-free, secure, or continuous operation of:

    • the game;
    • servers;
    • services;
    • game clients;
    • matchmaking systems;
    • in-game purchases;
    • anti-cheat systems;
    • or any related systems.
  6. 1.6

    The Administration is not responsible for:

    • internet connection failures;
    • hardware or software problems on the user's device;
    • third-party actions;
    • data loss;
    • software bugs or errors;
    • device incompatibility;
    • malware or viruses on the user's device;
    • consequences of using third-party software;
    • unauthorized account access;
    • or any losses related to the use of the game.
  7. 1.7

    Attempting to violate the Rules, preparing to violate the Rules, assisting violators, concealing violations, or encouraging others to violate the Rules may be treated as an actual violation.

  8. 1.8

    All game accounts, items, currencies, progression, achievements, rankings, statistics, and other in-game assets are part of the game service and remain the property of the Administration.

  9. 1.9

    The Administration reserves the right to:

    • modify item characteristics;
    • remove items;
    • reset progression;
    • modify the game economy;
    • delete accounts;
    • restrict access to the game;
    • perform account rollbacks;
    • modify gameplay mechanics;
    • rebalance systems;
    • or make any other changes without compensation to users.
  10. 1.10

    The Administration is not responsible for inability to access the game due to:

    • internet service providers;
    • platform holders;
    • sanctions;
    • DDoS attacks;
    • data center failures;
    • government actions;
    • force majeure circumstances;
    • failures of third-party services;
    • or the user's use of VPNs, proxies, or connection-concealment services.

2. Accounts and Security

  1. 2.1

    Users are solely responsible for maintaining the security and confidentiality of their accounts.

  2. 2.2

    The account owner is fully responsible for all actions performed through their account.

  3. 2.3

    The following actions are strictly prohibited:

    • account sharing;
    • account selling;
    • account purchasing;
    • account trading;
    • account renting;
    • allowing third parties to access accounts;
    • transferring login credentials to other persons.
  4. 2.4

    The Administration is not obligated to restore accounts, items, currencies, or progression lost due to user actions, negligence, or unauthorized sharing of account credentials.

  5. 2.5

    Character names, clan names, profile names, and other in-game identifiers must not:

    • contain profanity;
    • contain insults or harassment;
    • provoke conflicts;
    • impersonate Administration members;
    • violate laws;
    • contain advertisements;
    • contain URLs, links, or contact information;
    • violate standards of morality or public decency.
  6. 2.6

    The Administration reserves the right to forcibly rename any account, character, clan, or other in-game entity without prior notice.

3. Cheats, Third-Party Software, and Modifications

  1. 3.1

    The use of any third-party software, device, method, or service that provides an unfair advantage or modifies the operation of the game is strictly prohibited.

  2. 3.2

    Prohibited software, devices, and tools include, but are not limited to:

    • cheats;
    • hacks;
    • trainers;
    • bots;
    • macros;
    • auto-clickers;
    • scripts;
    • process injection tools;
    • memory modification tools;
    • speed manipulation tools;
    • automatic aiming tools;
    • automatic attack or trigger tools;
    • hidden object or player visibility tools;
    • unauthorized information overlays;
    • debugging tools;
    • packet modification tools;
    • packet interception tools;
    • connection manipulation tools;
    • runtime modification tools;
    • automation software;
    • virtual input drivers;
    • modified game client;
    • mod menus;
    • private clients;
    • custom clients;
    • unofficial clients;
    • emulators used for unfair advantage;
    • virtual machines used to bypass restrictions;
    • any gameplay automation systems.
  3. 3.3

    The following actions are strictly prohibited:

    • modifying game files;
    • interfering with game memory;
    • altering network traffic;
    • interfering with the game client or servers;
    • modifying game assets;
    • bypassing anti-cheat systems;
    • hiding unauthorized software from anti-cheat systems;
    • exploiting vulnerabilities;
    • abusing unintended mechanics;
    • duplicating items;
    • bypassing gameplay restrictions;
    • falsifying game data.
  4. 3.4

    The use of modified, hacked, decompiled, unofficial, reverse-engineered, or altered game clients is strictly prohibited.

  5. 3.5

    The distribution of:

    • cheats;
    • cheat instructions;
    • exploit methods;
    • malicious software;
    • modified clients;
    • anti-cheat bypass methods;
    • restriction bypass methods —
    • is strictly prohibited.
  6. 3.6

    Even if third-party software is not directly used to gain an advantage, its presence while the game is running may constitute grounds for sanctions.

  7. 3.7

    The determination of prohibited software usage is made solely by the Administration and the game's anti-cheat systems.

  8. 3.8

    The Administration reserves the right to apply automated sanctions based on:

    • anti-cheat detections;
    • server analytics;
    • logs;
    • suspicious activity;
    • abnormal behavior;
    • gameplay analysis;
    • statistical anomalies.
  9. 3.9

    High ping, lag, unstable connections, VPN usage, proxy usage, location spoofing, or network manipulation do not exempt users from responsibility if used to gain an unfair advantage.

  10. 3.10

    Attempts to conceal prohibited software usage constitute a separate violation.

  11. 3.11

    The use of software, devices, or methods designed for:

    • concealing cheats;
    • bypassing anti-cheat systems;
    • spoofing device identifiers;
    • hiding the real device;
    • evading detection systems —

    is strictly prohibited and may result in immediate permanent suspension.

  12. 3.12

    Any form of gameplay automation is prohibited, including:

    • scripts;
    • macros;
    • automated action sequences;
    • hardware automation;
    • programmable devices;
    • input emulation;
    • repeated automated behavior without direct manual control.

    Any automation providing an advantage over normal manual gameplay constitutes a violation regardless of implementation method.

  13. 3.13

    The Administration reserves the right to restrict or prohibit the use of:

    • VPN services;
    • proxy services;
    • TOR;
    • remote-control software;
    • cloud gaming services;
    • virtual machines;
    • emulators;
    • or any technologies used to conceal the user's real device or location, if such technologies are used to bypass restrictions, gain an advantage, or interfere with violation detection.
  14. 3.14

    The following actions are prohibited without explicit written permission from the Administration:

    • decompilation;
    • disassembly;
    • reverse engineering;
    • extraction of game assets;
    • analysis of network protocols;
    • extraction of protected game data;
    • automated collection of game data.
  15. 3.15

    To ensure fair gameplay and anti-cheat functionality, the game may automatically collect technical information, including:

    • device specifications;
    • device identifiers;
    • game client information;
    • information about processes related to the game;
    • network information;
    • gameplay actions and statistics.

    Using the game constitutes consent to such data processing within the scope of anti-cheat systems and game services.

4. Gameplay and Player Conduct

  1. 4.1

    Any actions disrupting normal gameplay, server stability, matchmaking systems, or other users' experience are prohibited.

  2. 4.2

    The following are strictly prohibited:

    • insults;
    • threats;
    • toxic behavior;
    • discrimination;
    • harassment;
    • stalking;
    • blackmail;
    • extortion;
    • sexual harassment;
    • hate speech;
    • distribution of prohibited content.
  3. 4.3

    Impersonating:

    • Administration members;
    • moderators;
    • developers;
    • project representatives —

    is strictly prohibited.

  4. 4.4

    The following are prohibited:

    • flooding;
    • spam;
    • advertising;
    • anti-advertising;
    • mass messaging;
    • promotion of third-party services.
  5. 4.5

    The following are prohibited:

    • fraud;
    • player scams;
    • fake trades;
    • account theft attempts;
    • social engineering.
  6. 4.6

    Abusing bugs, exploits, or unintended game mechanics for personal benefit is prohibited.

  7. 4.7

    All discovered bugs or vulnerabilities must be reported exclusively to technical support.

  8. 4.8

    Concealing critical bugs or distributing exploit information constitutes a violation.

  9. 4.9

    Abusing flaws in the game economy, reward systems, in-game shops, currencies, ranking systems, matchmaking systems, or other gameplay systems for unfair gain is prohibited.

  10. 4.10

    Players must immediately stop using any discovered exploit or bug after discovering it.

  11. 4.11

    Intentionally disrupting gameplay for other players is prohibited, including:

    • griefing;
    • intentional sabotage;
    • intentional feeding;
    • teaming in prohibited modes;
    • matchmaking abuse;
    • artificially prolonging matches;
    • intentional rank dropping;
    • manipulation of gameplay systems.
  12. 4.12

    The following are prohibited:

    • boosting;
    • account leveling services;
    • rank boosting services;
    • account sharing for gameplay purposes;
    • artificial statistic manipulation;
    • match fixing;
    • win trading.
  13. 4.13

    The following are prohibited:

    • AFK farming;
    • automated farming;
    • passive reward collection;
    • fake activity simulation;
    • maintaining online status without active participation.
  14. 4.14

    Users may not publish, upload, or distribute:

    • illegal content;
    • extremist materials;
    • pornographic materials;
    • malicious links;
    • personal information of third parties;
    • copyrighted materials without authorization;
    • content capable of harming other users or the game service.

5. In-Game Purchases and Economy

  1. 5.1

    All purchases are voluntary.

  2. 5.2

    The following are prohibited:

    • chargebacks after receiving in-game goods or currency;
    • fraudulent payments;
    • use of stolen payment methods.
  3. 5.3

    In cases of suspicious payments, the Administration reserves the right to:

    • restrict accounts;
    • remove purchased items;
    • reset balances;
    • suspend or permanently ban accounts.
  4. 5.4

    The Administration is not obligated to compensate users for:

    • lost items;
    • balance changes;
    • stat changes;
    • pricing changes;
    • gameplay changes.

6. Communication with Administration

  1. 6.1

    Support requests must be:

    • concise;
    • understandable;
    • informative.
  2. 6.2

    The following are prohibited:

    • insulting Administration members;
    • threatening Administration members;
    • spamming support channels;
    • misleading Administration staff;
    • providing false information.
  3. 6.3

    The Administration is not obligated to:

    • provide evidence of violations;
    • disclose anti-cheat methods;
    • explain internal security systems;
    • disclose moderation procedures.
  4. 6.4

    All Administration decisions are final.

7. Sanctions

  1. 7.1

    Violations may result in sanctions including, but not limited to:

    • warnings;
    • chat restrictions;
    • feature restrictions;
    • item removal;
    • progression resets;
    • account rollbacks;
    • temporary suspensions;
    • permanent suspensions;
    • device bans;
    • IP bans;
    • payment restrictions;
    • bans on all related accounts.
  2. 7.2

    Sanctions may be applied without prior warning.

  3. 7.3

    The severity of punishment is determined solely by the Administration.

  4. 7.4

    Repeated violations may result in permanent suspension without the possibility of restoration.

  5. 7.5

    Attempts to bypass punishments, including:

    • creating new accounts;
    • using VPNs or proxies;
    • changing devices;
    • bypassing restrictions;
    • using third-party accounts —

    may result in expanded restrictions affecting all related accounts and devices.

  6. 7.6

    The Administration reserves the right to manually investigate and suspend accounts based on:

    • player reports;
    • suspicious behavior;
    • server analytics;
    • gameplay recordings;
    • screenshots;
    • logs;
    • or any other available evidence.
  7. 7.7

    A player report alone may constitute sufficient grounds for investigation or temporary account restrictions.

  8. 7.8

    The Administration is not obligated to disclose:

    • evidence of violations;
    • investigation methods;
    • internal moderation tools;
    • anti-cheat operation details;
    • report sources.
  9. 7.9

    Sanctions may be applied even if:

    • anti-cheat systems did not detect the violation;
    • the violation cannot be publicly reproduced;
    • the player denies the violation;
    • part of the evidence remains confidential.
  10. 7.10

    The Administration may apply temporary restrictions during investigations.

  11. 7.11

    Repeated reports from independent players may be treated as supporting evidence during account reviews.

  12. 7.12

    Abuse of the reporting system constitutes a violation.

  13. 7.13

    The Administration reserves the right to evaluate violations based on the totality of available information.

  14. 7.14

    The absence of public ban waves or public anti-cheat announcements does not imply that certain software or methods are permitted.

  15. 7.15

    The Administration reserves the right to apply sanctions retroactively.

  16. 7.16

    When enforcing in-game sanctions, the Administration is not obligated to meet judicial, criminal, or forensic standards of proof.

  17. 7.17

    Attempts to bypass restrictions or sanctions constitute a separate violation.

  18. 7.18

    The Administration reserves the right to treat as related:

    • accounts;
    • devices;
    • IP addresses;
    • payment information;
    • gameplay sessions;
    • device identifiers;
    • other technical identifiers.
  19. 7.19

    Violations committed on one account may result in sanctions applied to all related accounts.

  20. 7.20

    The Administration reserves the right to apply preventive restrictions or suspensions if user behavior or technical information indicates a high risk of rule violations or threats to the integrity of the game service.

8. Final Provisions

  1. 8.1

    Using the game constitutes full acceptance of these Rules.

  2. 8.2

    If the user does not agree with these Rules, they must immediately stop using the game.

  3. 8.3

    In all disputed situations, the final decision belongs solely to the Administration.